You can follow the entire series on the Retro Gaming page.) VegeChopper | VegeMight | VegOut | VitalEnergy | VoodooDance | Wandain | WandaSwords | WaterBreath | WebSurfer | WetPaint | What'sUpDocĭeltaForce | DoubleTake | DraggyRider | DragonSpike | Flamenco | PitchBlack | SwordStorm | TossedSalad | VitalForce | X-Strike | Z-SlashĪcac.(This is part of my journey going playing through Chrono Cross. SexyWink | SirenSong | SisterHoods | SlapOfCyrus | SlurpSlurp | SnakeEyes | SnakeFangs | SnakeSkin | Snatch | SonicSword | Soothe | SpiceOfLife | SpiralRay | SporeCloud | StarBurst | StarLight | StarStruck | StringPhone | StrongArm | SunShower | SwordTrick | TailSpin | Tantrum | TestAmeba | TopShot | Toss&Spike | TripleKick | Unleashed PiggyBoink | Pilfer | Pillage | Pin-UpGirl | PopPopPop | Pounce | PunchDrunk | QuickDraw | Raz-Flower | Raz-Heart | Raz-Star | RedPin | RocketFish | RockThrow MaidenFaith | MaidenHand | MaidenHeart | Medalsome | MerMelody | Mix&Match | MoonBeams | MoonShine | Multipunch | Myconoids | MysteryMenu | OnARoll JugglerVein | JumpThrow | K9-Ball | LightninRod | LimeLight | LongShot | LumberJack | Luminaire | Lunalretic GaraiShadow | G-Force | GlideHook | Gnarly | GrandFinale | GraveDigger | Gyronimo | HairCutter | HammerBlow | HammerThrow | HangTen | HeadBopper | HeadButt | HighFive | HoodooGuroo | Hook&Sinker | HotShot | HPShuffle | HydraShadow | Invincible Credit: The Heal Multiplier and Stamina Recovery values were originally posted on the Chrono Compendium.ĪirForce | AxialAxe | Axiomatic | BalloonLoan | BallsOfIron | BamBamBam | BeatIt | BigBreath | BigCatch | BigDeal | BottomsUp | CannonBalls | CartWheel | Cat'sCradle | ChillOut | Clothesline | CoughDrop | CoughMixĭanceOnAir | Dash&Gash | Dash&Slash | DinnerGuest | DireaShadow | DirtyDishes | Dive&Drive | DoggyDunnit | Doodle | Doppelgang | DragonRider | FeralCats | FlagBearer | Flip-flop | FlyingArrow | FoiledAgain | Folding | ForeverZero.The amount of stamina this tech recovers are as follows: The heal multipliers of this tech are as follows: Holy Beast: Pip will close his eyes and lie down in mid-air before getting up to stretch.He will then get up to stretch after some time. Arch Devil: Pip will lay down on the grass with his feet facing upwards and promptly fall asleep.He will then flap his wings a little to gain a little momentum before getting up to stretch. He will then be lowered down to the grass patch slowly. Archangel: Pip will fold his wings to his sides and close his eyes.Angel and Devil: Pip will lay down on the grass to nap for a bit before getting up to stretch. Un-evolved: Pip will close his eyes and sway from left to right gently, before getting up to stretch.The move's animation will change slightly according to Pip's form: The move will always end with little orange bubbles gathering on each ally momentarily before disappearing. When it dissipates, a small patch of grass is observed to have formed underneath Pip, with rays of sunlight shining downwards. The default innate color of this tech is that of White.Ī bright flash of light will engulf the field momentarily. Note: The innate color of this tech will vary, depending on how Pip is evolved. Learned upon acquiring 15 boss stars, Pip gains the ability to recover the HP and stamina of all allies present in his party. Soothe ( なごむ, , Nagomu ?) is Pip's Level 5 tech in Chrono Cross. Gently calm party to restore stamina & HP Pip performing Soothe in the El Nido Triangle in his un-evolved form.
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